Berserks are specialized abilities that are tied to a particular class, and can be triggered when a player has gained enough experience points to fill a meter, which will slowly drain when the power is active. For instance, Soldiers can trigger Ironheart, which will reduce the amount of damage taken as long as the Berserk is active.
The Ring of Life, by contrast, allows Medics to set down an area that will constantly regenerate health of any allies in its proximity. If a player frequently performs their job, they'll continually refill this meter, allowing them to try to swing the tide of the battle in their favor.
That is an extremely important factor when it comes to the co-op mode, because the game takes a dynamic approach to play. Initially, you'll be given an objective and based on how you're doing, the levels of each class in your party and the number of players in a match, the game will scale the action accordingly.
For example, if you find yourself playing a split-screen co-op game with one friend, fights will be easier than if you move in with seven other players and are surrounded by sixty enemies or more at the same point. But on top of this, you'll also discover that the objectives will dynamically change as well, making each situation play out in a different manner every time.
What's more, as you blast through each checkpoint, you'll inevitably go up against some elite versions of these creatures, each of which hold more health than a standard Chimera and can inflict more damage as well.
But even outside of the scaling action of the cooperative play, the mode truly embeds a sense of working together with the other players in your squad, because it's not possible to survive this mode by going commando.
Each player is forced to rely on the other skills of their party mates to survive, but the one thing that I've found in playing a number of multiplayer matches is that anyone, from a newcomer to a seasoned veteran of the mode easily falls into a specific role and gets a hang of the gameplay, making it one of the most accessible multiplayer modes around. The competitive mode is also just as solid. Sure, Resistance 2 features many of the classic game modes that you've come to know and love in multiplayer matches, such as Deathmatch, Team Deathmatch and Capture the Flag known as Core Control in the game.
However, it's Skirmish mode where the mode sets itself apart, because the game will feature up to sixty players on scalable maps without any noticeable lag or technical hitches. Skirmish mode is objective based just like the co-op mode, with dynamic goals assigned to the six squads of five players each for the Human and Chimeran sides.
These will cover a number of objectives such as controlling a particular node, protecting a specific location or eliminating a priority target on the other side. Rival squads on the other side will be tasked with stopping you, so you'll always have some kind of opponent attacking you and your allies.
As time starts to run out in a round, you'll find that the objectives will start to funnel everyone towards a central point for overall domination of the map. This is where the largest battles break out, and also where the action gets most intense, which only serves to boost the level of fun to huge levels. Toss in leaderboards and lots of other multiplayer features, including the MyResistance. While the game is phenomenal in a technical and visual sense in the terms of its scale and number of enemies on screen at once, there are some weird technical issues that crop up here and there.
For one thing, some of the textures are noticeably lower resolution than others, and there's a lot of texture pop-in and screen tearing that will crop up here and there as you move through each environment. What's more, you'll find some strange instances where monsters may twitch after they've been killed, or limbs of some creatures that have been blown off will still remain standing as if connected to some invisible body.
It's a strange thing to see what would appear to be a mannequin limb. There are also some clipping issues that will crop up. Given the scale of the game, many of these issues are understandable, particularly given the fact that there is a solid frame rate throughout, but they do still stand out as a problem to be found within the game.
Sound within Resistance 2 is much stronger, with solid voice acting throughout the entire game to immerse you into the game action.
But much more than the voice acting of Hale and the other Sentinels, the ambient sounds within the game draw you into the experience of Resistance 2. Perhaps the best example of this is nearing a flesh pod in one of the cities or towers in the game. Initially, you'll hear some growling or rustling inside the pod, as if an animal was trapped inside. The gestational sounds of the creature are truly unnatural and even unnerving to the ear.
However, what you'll find is that the loud noise associated to the explosion of these beasts in a slimy shower of blood and gore is disturbing, but quite satisfying. Verdict Resistance 2 is one of those games that manages to expand on its predecessor in every way.
The single player is epic in scope and in story, which is practically worth the price of admission by itself. Then you throw in the extremely engaging co-op and competitive play, which expands on replayability in just about every way possible. Toss in a generous number of unlockables, Trophies and community support, and you've got a phenomenal experience.
This is an exclusive that PS3 owners should be proud to have in their collection. Was this article informative? YES NO. In This Article. On the brink of annihilation, mankind resumes the fight against the unstoppable Chimera on the shores of the United States. Release Date. Resistance 2 Review. What did you think? Have you played Resistance 2? Resistance 2 is definitely in the pantheon of elite games for the Playstation 3 right now and for good reason. Yes the story might have been not as cohesive or seemed as purposeful as the original but they took some interesting steps with it.
The multiplayer is fantastic and Insomniac should be awarded for the quality of their servers. While the single-player is somewhat lacking, the multiplayer makes up for it and then some. This is a must own for Playstation 3 owners. This game was reviewed on the PlayStation 3. New weapons, fantastic competitive modes, addictive cooperative mode, little to no lag in 60 player games.
Lackluster story with a questionable ending, graphics are not the best, some voice acting can be irritating. View More. Ultimate, and various oth Playground Games have delivered the goods yet again with Forza Horizon 5. Mafia developer Hangar 13's sci-fi open world game, codenamed Volt, has reportedly been in the works since Yacht Club Games needs a "little more time" than expected for the platformer. Shovel Knight: Pocket Dungeon is During its early access period, the beta attracted 3.
Resistance 2 is a follow up to the very popular PS3 launch title with a new story and a multiplayer that will keep you coming back for a long time to come. Click here to know more about our Reviews Policy. Follow us: Facebook. Tagged With: PlayStation 3 , ps3 , Resistance 2. Games You May Like. Jurassic World Evolution 2. Marvel's Guardians of the Galaxy. Bright Memory: Infinite. Share Your Thoughts Below Always follow our comments policy!
The developers at Insomniac Games combined their knack for creating clever weapons see Ratchet and Clank with the lessons learned from the first entry in the Resistance series, and — for the most part — succeeded in crafting a refined experience, where atmosphere and narrative are at times just as important as the body count. From the genuinely engrossing single-player campaign to player multiplayer matches, there's an enormous amount of well-polished goodness to be had here. It's not perfect, but Resistance 2 has definitely earned a place among the hallowed few: It's a must-have console shooter.
In the Resistance series' alternate history, the entire Eurasian continent has been overwhelmed by the monstrous, mysterious Chimera.
When the invasion reaches the United States, it's up to Lt. Nathan Hale and the Sentinels — soldiers infected with the Chimeran virus — to rout the invasion with a few hundred thousand well-placed rounds of ammunition. The action is satisfying, with clever enemies matched by even smarter weapons.
Consider the magnum, with bullets that double as explosives that can be detonated remotely. If that doesn't do it for you, how about a sniper rifle that can also launch a remote droid? The bot will hover toward enemies and zap them with electricity, often distracting a target long enough for you to line up that crucial headshot. The weapons are varied, and with so many enemies to churn through you'll be hard-pressed to stick with a single favorite — unless you enjoy hunting for ammo, of course.
Since you can only carry two weapons at a time, your best bet will be to master a few of them. With such dramatically different weapons, tactics will change on the fly, and you'll never really find yourself overwhelming the opposition.
This is a good thing. Those who take the time to explore will be rewarded, too. Chances are, the more intrepid players will be looking for intelligence — documents, letters and telegraphs scattered around each of the game's locales that fill in numerous details about the narrative.
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