Once there, go to the most Southern tent in the camp to find a locked chest. You now need to try opening all three of its locks using the lockpicks. All of these locks reset themselves after a failed attempt making the process a bit laborious. Furthermore, you also lose a lockpick every time and you only have so many of them.
After you successfully open the chest, you will gain Thieving experience and the gilded cross. Now, take this gilded cross back to Rasolo and exchange it with the Ring of Visibility. When you equip the ring, a ladder will appear to the east of Rasolo in the fenced area. It is important to note that the whole Dungeon is a multi-combat area and is full of Giant Skeletons and Shadow hounds. You should use protect from melee to minimize the damage. After climbing down the ladder, follow the map given below.
Go east till the end and then take a turn to go north till the end. Go east again and you will see a cave to the south. Recharge hitpoint and Run energy here. Take the next turn to go north as far as possible. Run around a bit in this area with the ring of visibility equipped to make Damis appear,. Damis has two forms. This form is level and only attacks with melee. After you have killed his first form, his second form will then appear. This form is level and much harder to beat. It rapidly drains the player at a rate of points per second.
However, if you want to use prayer, Damis can only drain it when he is within a few tiles of you and a snare spell is advised for it. It is a good idea to use Protect from melee to render the giant skeletons and shadow hounds harmless. The best way to kill this form is via magic. All spells are equally effective on him and you can use a trident of seas for both forms. Also, if you are using magic, make sure to bring a one click teleport, Runes, Food and prayer potions.
Damis can be killed via ranged attacks and melee in addition to magic but he has a very strong Melee defense. In addition to that, you can also poison Damis via the draggon dagger.
If you are a pure and dont want to gain hitpoints, go back to the entrance from where you came and head south and then east. You will then see a giant rat. You can also look for a small bat found in the southwest corner of the arena from which you came. Attack the giant rat from behind using a weak spell and use the rat to safespot Damis.
Pures who do not have access to prayers can also fit a cannon in the most southerneast end of the dungeon and use cannon balls to kill him. Once you have defeated Damis in his second form, he will drop the shadow diamond. Pick it up and run or teleport out of the dungeon.
You need to go to Trollheim by following the path used in Troll Stronghold. Once there, go towards the western path to the Troll Child. If you use the path from Burthorpe, you will come across thrower trolls. You should use protect from ranged to render them ineffective. When you run past them, do not use the path with a boulder in the way as it leads to the God Wars dungeon.
Continue until you see the Troll Child standing by an ice gate. It starts to snow as you approach the gate. Beyond the gate is the Ice Path. When you talk to the troll child, he will start to cry. Give him the cake and talk to him again. He will reveal that his parents are frozen in the ice path. Now interact with it again and the gate opens. Being on the ice path drains your stats every few seconds. You can restore your stats using restore and super restore potions. After entering the ice path, you need to kill five ice trolls although not all five need to be killed in the same session.
You will still likely need food in the event snare splashes and he gets a few hits in on you. This diamond is a bit more complicated to get through and it has a few sections.
To start with, you will have to put together the following gear: lockpicks based on luck , a teleport method to the Fishing Guild, an anti-poison, shantay pass, high-healing food, and a stamina potion.
If you have trouble getting lockpicks as an ironman, you can buy them in the Rouges Den. They can also be randomly obtained by pickpocketing bandits in the same camp, but it would be easier just to bring them in bulk. Head west of the Fishing Guild to meet up with a merchant named Rasolo, who is walking around a fenced area. Ignore his shop and ask him about the diamonds, to which he will respond that he needs a certain trinket from the Bandit Camp to help you.
To get the requested gilded cross, you will have to loot a chest and then receive a ring of invisibility to make it down to the Shadow Dungeon. Head down to Bedabin Camp via the magic carpet ride and then run south the Bandit Camp. If you need to un-note your lockpicks or food, do so at Tiles within the General Store.
Every attempt consumes a lockpick, so keep on using them until you get the relic. Once you have the cross, go back to the merchant and exchange it for the Ring of Invisibility, which reveals the ladder to the dungeon when equipped.
You can save this ring after the quest to use the skeletons as a training spot. Go back to the ladder and go down to the Shadow Dungeon, which will have plenty of high-level skeletons around. While the path seems confusing, just head east until the dead end, then north, loop down south, and head east until you get to a giant room. His second form will have higher defense and harder hits while draining your prayer, so keep sipping your potions or tanking his damage until he is down.
A large pile of dogs and Skeletons would also likely be on you, so protect from melee will also mitigate damage from them. He is weak against magic spells of any sort, so feel free to bring whatever you prefer, including your strongest fire spell. Once killed, you will receive the shadow diamond as a drop. Be sure to bring it to a bank, and if you forgot teleport runes, the Fishing Guild is the closest place to run. You will also need to bring along: prayer enhancing equipment, stamina potions, super restore potions, saradomin brews, weight-reduction gear, water skins, and teleport runes.
Some guides may recommend bringing food, but saradomin brews are much more efficient since they barely add any weight to your inventory and will free up a significant amount of space. Return to the mirrors in the desert with all four diamonds. Keep in mind that you can still be attacked by the stranger, so keep your guard up.
It should be easy to tell which diamonds fit due to the appearance of each obelisk. Head up the stairs and enter the pyramid through the top door. Once you climb down the ladder, be aware that you will be constantly attacked by enemies, so keep your prayer and health up.
This includes multiple scarabs and mummies, and there is always the chance to get poisoned. The first room is easy as you need to just click on the ladder via the map to run there. You may get interrupted by scarabs, so pay attention. The second room is also relatively easy as you just need to click on the norther ladder.
However, the path is still much longer and you need to watch out for scarabs. Go down the ladder once you reach it. Each boss has unique fight mechanics that heavily favor certain combat styles, including immunity to specific spells. Pures wishing to avoid gaining Hitpoints experience should note that each boss can be defeated through the use of a cannon, but should be prepared to use or more cannonballs due to the high amount of combat throughout the quest.
At any point in the quest, if you're carrying one or more of the diamonds, you may be attacked by a level 95 Stranger who appears next to you and carries a poisoned Dragon dagger. This is random and does not happen to everyone. Always carry a teleport and Antipoison when moving the diamonds, and have some Prayer points remaining until you finish the quest, as he could appear the second you get the diamond.
Players can simply flee from him when he appears if they do not wish to fight him, and simply banking the diamonds will prevent him from appearing. Items needed for this part of the quest: Two Shantay passes , coins , blood rune.
Several waterskins , and some Desert clothing. The following items can be noted: Ashes , bones , charcoal , 6 molten glass , 12 magic logs , 6 steel bars. Teleports to the Digsite and back to Al-Kharid are recommended. Items needed for this section: Save gearing up until after you get the Silver pot.
Garlic powder created by using your pestle and mortar with garlic , silver bar , spice , pestle and mortar , good food e. Swordfish , Monkfish , Sharks , prayer potions. Optional: 3 Fenkenstrain's Castle Teleports and a Draynor teleport method. Reaching Dessous in the Morytania Graveyard. The examine for the pot should read: A blessed silver pot filled with blood, garlic and spices. If the examine does not say this and you attempt to kill Dessous, he will regenerate to full Hitpoints, and you will need to refill the pot.
Once you arrive at the Graveyard , pour the blood on the tomb and Dessous will appear. Items needed for this section: Chocolate Cake , Runes for fire spell, Spiked boots made by bringing Dunstan a pair of climbing boots and an iron bar , Climbing boots not needed if Eadgar's Ruse is done and 61 Magic for Trollheim Teleport , Super restore potions or Restore potion and Prayer potions to restore stats drained by the cold, lobsters or better food , Super set recommended for Melee users , and an emergency teleport that doesn't have a Magic requirement, such as the Ectophial or a magic tablet for a quick teleport out.
Mages planning to cast fire spells should be on the normal spellbook instead of lunar or necromancer. After reaching Trollheim , the Ice Path is due northwest. Note: While on the Ice Path , your stats will be drained every few seconds, your run energy will instantly be reduced to 0, and you will be hit 1's every time the cold hits.
All of your Special attack energy will be drained as well, so those planning to use specials attacks on weapons such as Excalibur to raise stats should do so before entering. Restore potions will recover drained stats, and Super restore potions will do the same as well as restore Prayer points. For those who don't mind taking multiple trips, a free but slightly longer way of restoring stats is to use a ring of dueling to teleport to Castle Wars and enter and leave a portal, as this will restore all stats and fully recover prayer on exiting.
It should also be noted that if not in combat such as right after entering the ice cave, or hiding behind the boulder after passing the wolves , it's possible to stall the cold effect by activating a prayer that you don't have unlocked yet, and leaving the dialogue box open.
This can be good for those who need to reread a section before proceeding. Another player can block Kamil , acting as a safespot for the attacker. The Smokey Well is located west of Pollnivneach. Fareed is considered one of the easier bosses in the quest, but should still not be underestimated. His main attack is a melee hit that can do up to 40 damage, or 36 with ice gloves.
Protect from Melee essentially renders him useless, although he may sometimes use a magic attack; those with low Hitpoints or who do not have 43 Prayer should ensure they are not in melee range, Fareed will also remove the weapon of those not wearing ice gloves to their inventory, making melee impossible for those without them, although even with the gloves, melee is not advised due to his high defence to it.
Mages can bypass the weapon removal by simply casting from their spellbook. Fareed can also easily be trapped behind another player, allowing him to be safespotted; binding spells are also very effective at maintaining distance, although caution should be taken to not run too far away from him, as he will leave the fight if you walk too far out of range. Dessous can be very annoying to kill without prayer, especially with one defense because you will be hit a lot.
Dessous cannot be completely safespotted, so be extra careful when attempting him. Standing in this area will make Dessous only use his range attack if done correctly because he should now be stuck behind the gate.
Now, use range or mage to kill him. If using a cannon, set that up first then walk to the safespot. Kamil is most likely the hardest boss here because of the winter conditions. Don't be discouraged if it takes you multiple attempts to get to and kill Kamil. After killing five Ice Trolls, you will need someone to block the level wolves when going to Kamil or you will get piled and die. To do this, simply follow a high level friend with Protect from melee, and the wolves will focus on him.
This might take a lot of trial and error because Kamil might walk to you and start attacking you if you not get into the safespot quick enough. A second approach to Kamil is to use a cannon. Thus, you would be able to kill Kamil quickly. However, if you mess up and die, theres a good chance you might not be able to reclaim your cannon. Even if a high level friend blesses your grave, you would still need to get by the wolves again which could be challenging.
If you are having trouble getting Kamil stuck, a bind spell is a good option to stop him from following you for a couple of seconds. What you need: A tinderbox, 50 bind spells, runes for your best water spell, good food lobsters or monkfish will do , Super energies. After you light all the torches and get into the area with Fareed, bind him then use your spells on him. When the bind wears off, bind him again. He is weak to water spells, being a fire-based creature. Before, you needed to have worn the Ice Gloves from the Heroes quest to wield a staff to autocast.
However, Ice Gloves are no longer worth getting since you can now autocast without a staff. As you bind Fareed, roughly go in this circle so you can stay as far as possible from him.
Be careful not to let him melee you because he can hit very high. Hope this helps! Looks good so far. Just got a little confused when the arrow pointed at the hound. The guide looks good, but what would make it better would be a table of contents, a centered header with the credits, and centered pictures. Also, links. You seem to have the basic idea of writing a guide down and if you need help with the table of contents It can get confusing then tell me and I will format it for you.
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